I used to think there was a reason why the universe kept expanding beyond our outreach. Maybe we weren't supposed to travel its lengths or delve into its deepest and darkest secrets. But then I realised: we humans did not believe in barriers restraining us. For us, the word boundary did not mean a line limiting us of something. Instead, it meant a line that no one had ever crossed before, and must now be crossed. We may not see it, but we are the only ones who can do that. What makes us unique from other living beings is our ability to think; our unquenchable thirst of curiosity. It doesn't matter if life existed on Earth simply because the conditions were suitable. Perhaps our existence was a coincidence. But while that coincidence lasts, it wouldn't hurt to make optimum use of it. Even if our technology limits us to how much further we can go, I'm sure it won't stop us from trying to reach the end. There might be a cage entrapping us on purpose, barring us from learning that which is beyond our comprehension. But like every bird, we humans have a natural instinct inbuilt in us. A strive to break the cage. To explore new places, stretch ourselves beyond our capabilities, and to not only reach that boundary, but surpass it. And why won't we? Outside that line of confinement is where freedom lies. A place of infinite possibilities, where the unknown can finally be known. Centuries ago, people were prohibited from thinking about the origin of mankind. "Think out of the box" wasn't a generally accepted phrase at that time. But they had failed to apprehend that our thoughts are like rivers. If you prevent them from flowing, they'll clog up in one place, i.e. your mind, and eventually flood it. If you don't open that box, you'll be stuck inside forever, watching time pass by. But if you do, you'll let the river flow seamlessly to the minds of others, and let the current initiate others' stream of thoughts. Some people did do this, and they were the ones to make discoveries and advance our knowledge, simply because their mind went beyond its boundaries. Look where that has landed us. We've reached a stage where there are millions of people pushing their boundaries outwards, trying to make a contribution. Many will argue that the less we know, the better. But unless we know, we cannot grow. Unless we break one boundary, we won't be able to create another one. Therefore, sometimes, it's okay to quench that thirst of ours. Sometimes, it's good to go beyond boundaries...
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Some operations in Unity, placed in the Update() function, can be computationally expensive, and the frame-rate of the function might be lower than you need for an operation, leading to a lag time, or a latency, for the operation. An example would be connecting Arduino with Unity, and noticing a delay during the reading and printing of data to the console. This is due to operations that require a higher frame-rate than the update function is set at, such as the ReadLine operation for an Arduino. To solve this, you can initialise a thread in the Start() function, run your operation in another function, and simply print the computed output in Update(). To start off, you will need to import the threading library and declare the function where your operation will occur: Code Editor
Next, you will need to start off a new thread in the Start() function, and reference sampleFunction() so the thread knows which function to execute: Finally, you can use the output from the ReadLine operation example above in Update(), and perform any other normal operations too: This drastically reduces the lag time delay that would otherwise have happened had you executed ReadLine() or any other expensive operation in Update(). Remember to reference the alternate function you declared in the ThreadStart parameters [new ThreadStart(function)]. You can also close the thread any time you want using sampleThread.Close()
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